Monday, November 26, 2012

More than a beta: Firefall

As I mentioned in my post "Whats on my computer?" a review of the Firefall beta would soon  be coming. I originally wrote that post before the most recent milestone - Red5's version of a large content patch - and the game has only improved since, so lets dive in to it!

Huh? Whats Firefall? [check out the cinematic trailer here]
Firefall is a relatively new game [currently in Beta] that is being developed my Red5 Studios. The game is a massively multi-player shooter, with an open world, instanced PvP matches, and is an amazing blend of RPG and FPS (well, 1st or 3rd person). Sounds great, but that's not even close to the best part; when the game hits store shelves its going to retail for... free?

From the Dev's mouth:

"Firefall is a sci-fi MMO shooter set in a future Earth. A starship disaster unleashes a titanic energy storm called the Melding. It envelopes the earth, wipes out most of the planet, and spawns hostile creatures who self-proclaim themselves the Chosen.
Players must band together. Uniting in the form of armies, players will need to collect resources to craft weapons and vehicles to fight back the apocalyptic threat of the Chosen invasion. Special Nano-technology suits of armor called Battleframes enhance the human race in this future Earth and allow players to jumpjet across battlefields, wield a variety of exotic weapons of heavy destruction, and employ special abilities to reclaim the world.
Created by seasoned developers including the team-lead for vanilla WoW and the lead-designer of Tribes 1 and 2, Firefall’s combat is fast paced, furious, and plays like a top tier action oriented shooter. But Firefall is equally an MMO, plunging hundreds of players into an all-out Player vs. Environment war against the Chosen army. It is the largest co-op shooter made to date and offers a unique gameplay experience not found any where else."
Check out Red5's CEO Mark Kern talking about Firefall's open world concept.
The game itself:
PvE:
As I mentioned above Red5 recently released a huge PvE content patch, and there is so much for players to do in the open world right now (and lots more to come I'm sure). Players can go out in the world 'Thump' for resources, fighting off the local wildlife it attracts. These resources are then used to craft upgrades for your battleframe (class) and include things such as primary and alternate weapons, armour plating, and jet boosters. 
There are also always enemy invasions to fight off as well; the Chosen are an enemy race that invade via drop pods, patrol, and can assault/capture outposts. There are several dynamic events going on all the time in the world of Firefall, keeping players busy and providing a different experience each time they log on.
PvP:
Myself having not played shooters that much fore a while, this game reminded me a bit of the original counter-strike, though with many staggering differences. While in the open world players can que for instanced pvp matches, with 3 different match types currently.
In regards to E-Sports, Firefall and Red5 are all for it. Firefall is also being developed to provide a solid E-Sports experience, with many in game features to make watching, shoutcasting, and recording matches even easier. There have already been PvP tournaments held in the beta, such as the Brontodon Brawl hosted by Brontodon.com.
Beta...
Firefall is still in a closed beta, but unlike most other companies, this is true beta testing. By this I mean, the game is still in development. Most game companies will finish development, and then allow player's into a game in its nearly-completed or polished state, acting more as a marketing tool to get players interested than anything. 
Red5 has been running the Firefall beta for a while now - and already has a fairly sizeable player base already - but the main thing to know is that this game is still being developed. Why is this better? This method blows the typical beta scheme out of the water because Red5 is focussed on player feedback to dictate their development... unreal! There have been several examples of Red5 implementing suggestions from the community, and asking for feedback on the forums (I got to help name a creature, how cool is that!).
Free to play, how good can it be?
It's good... really, really good. Trust me. Honestly I don't think this game should be free-to-play, because it is simply too awesome. I have no doubt that Firefall would be successful if you had to buy it, but Mark Kern wants to make it accessible for everyone. The nice part is though, right now there is the option to purchase "Founders Packs" to support Red5 and get some exclusive stuff (both in-game and out). I got the base Founders Pack to get into the beta, but upgraded the the biggest once I fell in love with the game, just to try and help support Red5 for their stellar job.
Obviously the company does still have to make money, and they do this through completely optional in game sales of character & battleframe customization items, vanity items, experience boosts, and other such goodies. Pay attention to what I'm about to say; this game is not pay-2-win. I think people assume free-to-play games are like that, because most are. However, Red5 only sells convenience items, to save players time, and stuff to customize their character. There is no way to buy better weapons or armour, this is only achieved by gaining experience and resources in game (and is totally free to do).
Sounds great, how to I get involved
Currently Firefall beta is closed, but that doesn't mean players still can't get in - all levels of the above mentioned Founders Packs include instant beta access. Players can also get beta access by being active and participating on the Firefall forums.

Lastly, Firefall is hosting one last Stress-Test Beta weekend from Nov. 30th to Dec. 2nd. This will give you beta-access and let you experience everything Firefall has to offer, check out this link to get your weekend beta key.
Still got questions?
First thing to do if you have any questions is post a comment below, and I'll answer it in a jiffy. You can also head over to firefallthegame.com and check out the videos and forums.

Also, don't forget to follow us on twitter @HiringHenchmen for our updates, and we'll tell you about other contests and info we think you should know too!

Sunday, November 25, 2012

Spike TV VGAs

Friday December 7th at 9pm ET will be the tenth anniversary of the Spike Video Game Awards, a yearly show that recognizes the best computer and video games of the year. Spike TV always puts on a great show, with top performances, coming game previews, and Samuel L Jackson hosting it all.

Headlined in the awards every year is 'Game of the Year' and the 5 nominees are:
- Assassin's Creed III [Ubisoft]
- Dishonored [Bethesda/Arkane Studios]
- Journey [Sony/ThatGameCompany]
- Mass Effect 3 [Electronic Arts/Bioware]
- The Walking Dead: The Game [Telltale Games]

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The Awards are highlighted by Dishonored & Mass Effect 3 (each at 5 nominations), Assassin's Creed III (at 6 nominations), and leading the way is Journey - with 7 VGA nominations. Journey is an adventure game developed exclusively for PlayStation 3, and was nominated for the following awards:
- Game of the Year
- Best PS3 Game
- Best Song in a Game
- Best Original Score
- Best Graphics
- Best Independent Game
- Best Downloadable game

This year players can vote for the 'Most Anticipated Game" and "Character of the Year", so be sure to head over to the Spike VGA website and do that. I'll be following the VGA's as they go on, so follow me on twitter (link right of page) to find out whose winning. I'll also be doing a recap post afterwards for those that couldn't watch. Leave a comment below, and tell me who you think should win 'Game of the Year'!

Whats on my computer?

Wow, great question...

Answer: Not Enough!

Well I guess thats my opinion, but with 1.2 terabytes of space there's no reason for me not to fill it up with more games.

We'll get to that later, but for now, I'm going to dive in and recap a few games I currently have on my computer - what games I'm playing hardcore, and which are collecting virtual dust.


Top Played: FireFall [Red5 Studios]
This mmo shooter is what got me out of my gaming funk about a month ago, it's a fantastic blend of so many different ideas and is such a fresh - and much needed - change in the mmo industry. The guys at Red5 aren't scared to push boundaries and try things other developers wouldn't dare, such as releasing the beta while the game was far from a polished state, and using member feedback to dictate the course of development. Crazy but true, and last week I voted to name one of the game's local species! They're so interactive with the beta community and you commonly run into R5 dev's while your gaming, and there surprisingly fun and... well normal. I could honestly go on about this game for much longer, and I definitely will in a future blog post so stay tuned.

Need to Play More!: Mass Effect 3 [Bioware]
Why have I not played this game! Like I've barely done anything, maybe 2 hours played... MAYBE. I seriously need to crack down, take a day, and put some serious hours into this game - I feel that it definitely will deserve it. I loved the original title, but never really played the second much, for no particular reason, and I don't want that to happen again!

Tried and True: Skyrim [Bethesda]
I just love the Elder Scrolls series. I got started years ago with Morrowind and have been a fan of each one since. Like many others, I've put a considerable amount of hours into the game, and it has so much replay value and is always a consistently fun experience whenever I play. Currently looking forward to Dragonborn DLC, and even more excited forThe Elder Scrolls Online in 2013!

Losing Traction: World of Warcraft: Mists of Pandaria [Blizzard]
Most people are either passionately for or against the most recent WoW expansion, I'd say I'm somewhere in the middle. The game just doesn't do 'it' for me any more, but I've logged so many hours and made some great friendships that I don't want to give it up. I started WoW so many years ago back in beta, played all through Vanilla, but took an extended break during Burning Crusade and Wrath of the Lich King. I run a casual raiding guild on a small US server, and the people I play with are one of the only reasons I still frequent Azeroth.


On Pause: Star Wars: The Old Republic [Bioware]
Wasn't initially enthralled with this game - honestly way preferred the old Star Wars: Galaxies - but as a Star Wars fan from childhood, I would like to play it because of the Star Wars world, more than the actual game itself. With other games on the go I decided not to play past the free trial, but today SWTOR has gone FTP so I'll likely get back into it.

Maybe Later: Rift [Trion Worlds]
I originally played this game when I first became disillusioned with WoW. It is a very good game from my experience, a nearly perfected version of the traditional mmorpg mold. Unfortunately, that is also why it failed to keep my interest, as I needed a fresh change, and this game just didn't provide enough to warrant giving up on all the time I've dedicated to WoW.

Honourable Mentions:
League of Legends [Riot] - Have played LoL sparingly, more so because friends were playing and I just never got that into it.
The Secret World [Funcom] - A very interesting game that captured my attention and I was very close to giving it a run. Provides some nice changes from the traditional mmo

On the Horizon: 
GuildWars 2
Kingdoms of Amalur: Reckoning


I've hoped you enjoyed my spiel about what going on in my gaming life, I plan to do some more in depth reviews of some of the above games in the near future, as well as other gaming related stories.

If there's any games you think I need to try, leave a comment and let me know!